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Fixed in 2019.3

Votes

3

Found in

2017.4.0f1

2018.3.0a1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

2019.3.0a2

Issue ID

1155934

Regression

No

"Fatal Error! guid is uninitialized" error is thrown when trying to open the Project

Asset Importers

-

A Customer tried to extract the Materials from the Model "Ground", then Unity crashed giving Him this Error and He can't start the Project anymore

To reproduce:

1. Download attached "UdemyGame.zip" project open in Unity

Expected Result: Unity Editor successfully load project
Actual Result: Unity Editor throws "Fatal Error! guid is uninitialized" error and closes

Notes:
- This issue appears on Windows and macOS

Reproduced on Unity 2017.4.0f1, 2017.4.27f1, 2018.3.14f1, 2018.4.0f1, 2019.1.3f1, 2019.2.0b2 and 2019.3.0a3

Comments (2)

  1. D6f4e5f393b00b018bd223c18e90bd97?d=mm

    engeen

    Aug 18, 2019 21:23

    As a workaround: Expand the model in the Project View by clicking on the little triangle left of the blender file. Find the materials in the list, right click them and choose "Extract from Prefab". Now a subfolder will appear named "Materials". Here you can change the shaders and properties for each material.

  2. D6f4e5f393b00b018bd223c18e90bd97?d=mm

    engeen

    Aug 16, 2019 21:40

    Had the same issue with a model from blendswap.com/blend/8066

    I tried to remove all the materials and textures and do it all over again, but still the same problem.

    I got a reply from the unity people after filing a bug report forwarding to this thread. They said they were tracking it here. Hope this helps them finding a solution.

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