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[Android Logcat] The editor window doesn't refresh properly when switchi...
The Android Logcat window doesn't seem to recognise when you switch between build targets properly. For example, if you start with S... Read more
[Remote Config] User can enter invalid characters into value fields
[Remote Config] User can enter invalid characters into value fields When configuring rules, if the user chooses a type limited by in... Read more
[Android Logcat] Stacktrace Utility window fails to load when build targ...
If you have the Stacktrace Utility window open and switch the build target to something other than Android, the window will fail to ... Read more
[Android] WebCamDevice.kind does not return correct names of cameras whe...
To reproduce:1. Build and Run attached project on Android with at least 2 cameras on the back2. Switch camera by clicking button "Sw... Read more
[Android Logcat] Open terminal button is missing a tooltip
When hovering over the "Open terminal" button in the Android Logcat window, no tooltip will be displayed. 1. Open Unity2. Open the a... Read more
GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
[Android Logcat] The editor locks up while connecting to a device via IP...
If you attempt to connect to a device via IP Address in the Android Logcat window then the entire editor will freeze during the proc... Read more
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text ove... Read more
[UWP] Entering full screen mode stretches the Players screen
Steps to reproduce:1. Download 1180242_repro.zip2. Build project for UWP3. Open generated Visual Solution and build player4. Press '... Read more
[IMGUI] "Probability" text is clipping under "Emission" property of Part...
"Probability " text under Bursts from Emission property is clipping of Particle Effect window, Refer attached screenshot. Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved