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0
votes
Fixed

Test Framework - Grammatical error in package description text

Package: Test-Framework

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Jul 22, 2019

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Version/s: 1.0.18

When viewing the description of the Test Framework package in Package Manager, the description states: "Test framework for running E... Read more

0
votes
Not Reproducible

Package Manager - NullReferenceException occurs when removing a package ...

Packman

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Jul 22, 2019

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Version/s: 2019.3.0a10

If you are only viewing the packages in your project and remove one, a NullReferenceException will occur in the console: Package Man... Read more

1
votes
Fixed

[Mobile Notifications] Unfriendly name used in asset folder structure w...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

When the Mobile Notifications package is installed, it creates a settings asset in the following location: Assets/Editor/com.unity.m... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

Mobile Notifications - Errors with Notification icons are drawn over the...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

When selecting a texture to use as a Mobile Notification icon on Android, if you select a texture that can't be used then an error m... Read more

0
votes
Fixed

[Android] SystemInfo.processorType returns incorrect processor type valu...

Mobile

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Jul 22, 2019

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Version/s: 2019.3.0a9, 2019.3.0a10

1. Open attached "processorType" project2. Make a build&run to Snapdragon 845 device3. Observe processorType value Expected resu... Read more

0
votes
Fixed

[HDRP] Increasing the PBR sky radius value causes saturated sky line art...

Package: Scriptable Render Pipeline HD

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Jul 22, 2019

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Version/s: 7.0.0

Steps to reproduce:1. Open attached project2. Select Sky and Fog Volume3. Change the PBR sky planetary radius value4. Observe that v... Read more

0
votes
Fixed

Ping highlight does not mark a folded child GameObject in the Hierarchy ...

Scene Hierarchy

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open user-submitted project (WrongPingDraw)2. Open the 'SampleScene'3. In the Hierarchy window Unfold the GameOb... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

Animating position in Animator breaks when a sprite Frame is changed

Animation

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.5f1, 2019.1.0f2, 2019.1.1f1

How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Press Play > observe the Game View Expected result: B... Read more

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