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0
votes
Won't Fix

Bloom takes no effect on Particles with Standard Surface shader on Mobile

Post Processing

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter Play mode, check particles; 4. Build and run on mobile devic... Read more

0
votes
By Design

[iOS] Shadows of a sphere are not drawn on game object with Standard (Sp...

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Change Graphics API to OpenGLES2; 4. Build and run on iOS devices.... Read more

0
votes
Won't Fix

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more

0
votes
Won't Fix

Package Manager Window Layout gets corrupted by a specific Unity Editor ...

Package: Package Manager UI

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Jul 28, 2018

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Version/s:

How to reproduce: 1. Install user-submitted Unity Editor window layout (pacman_broken.wlt) 2. Open a new Unity project 3. Open Packa... Read more

0
votes
Not Reproducible

[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...

Progressive Lightmapper

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more

0
votes
Won't Fix

Variables values differ between Editor and Player

Deployment Management

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open attached Unity project "prototype-multi-plane" 2. Press File --> Build and Run 3. Open "GameManager.cs" sc... Read more

0
votes
Not Reproducible

[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry

Mobile

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Jul 28, 2018

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Version/s: 2017.3.1f1, 2017.4.8f1

Reproduction steps: 1. Open the attached project "iOS GVR Blur Bug.zip"; 2. Make sure that the project is set to OpenGL API in the P... Read more

0
votes
Won't Fix

Getting "Couldn't parse broadcast" errors when address name is shortened

Networking

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Jul 28, 2018

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Version/s: 2018.1.7f1

To reproduce: 1. Open attached project "New Unity Project.zip" 2. Build for standalone 3. Open two instances of the build (I was not... Read more

0
votes
Fixed

OnStateIK method is called multiple times for the BaseLayer in the Anima...

Animation

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open attached project 2. Select game object xbot 3. Enter the Game mode 4. Inspect the Console and Animator win... Read more

1
votes
Fixed

Crash on ImageConversionBindings::LoadImage when calling LoadImage on un...

Graphics - General

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Jul 28, 2018

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Version/s: 2018.2, 2018.2.0f2

How to reproduce: 1. Open the attached "1064955_repro.zip" project 2. Open the "Main" scene 3. Enter Play mode -- Editor crash Repr... Read more

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