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Won't Fix
Votes
0
Found in
2018.3.0a6
Issue ID
1065042
Regression
No
[iOS][PostProcessing] Black artifacts appear when using Post Processing
To reproduce:
1. Import Shader calibration project from the Asset Store
2. Open CalibrationScene and make sure that each object under SampleSpheres is enabled
3. Bake lighting (Window -> Rendering -> Lighting settings)
4. Change Build platform to iOS
5. Make sure Graphics API is set to Metal or GLES3
6. Build and run on iOS devices
Reproduced with these devices:
1. iPhone 7+ MN4M2B/A . iOS 11.1.1 (15B150)
2. iPad 5th gen MP2F2HC/A, iOS 10.3.3 (14G60)
Not reproducible with iPhone XS Max iOS 12.0
Reproduced with these Unity versions: 2019.1.0a10, 2018.3.0b10, 2018.2.2f1
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Resolution Note (2019.2.X):
Project uses obsolete version of post processing effects. Artifacts are coming from Anti Aliasing effect which is not available anymore.