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Won't Fix

Votes

0

Found in

2018.3.0a6

Issue ID

1065042

Regression

No

[iOS][PostProcessing] Black artifacts appear when using Post Processing

Mobile

-

To reproduce:
1. Import Shader calibration project from the Asset Store
2. Open CalibrationScene and make sure that each object under SampleSpheres is enabled
3. Bake lighting (Window -> Rendering -> Lighting settings)
4. Change Build platform to iOS
5. Make sure Graphics API is set to Metal or GLES3
6. Build and run on iOS devices

Reproduced with these devices:
1. iPhone 7+ MN4M2B/A . iOS 11.1.1 (15B150)
2. iPad 5th gen MP2F2HC/A, iOS 10.3.3 (14G60)

Not reproducible with iPhone XS Max iOS 12.0

Reproduced with these Unity versions: 2019.1.0a10, 2018.3.0b10, 2018.2.2f1

  1. Resolution Note (2019.2.X):

    Project uses obsolete version of post processing effects. Artifacts are coming from Anti Aliasing effect which is not available anymore.

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