Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.1f1
Issue ID
1064994
Regression
No
OnStateIK method is called multiple times for the BaseLayer in the Animator window when additional layers have IK Pass enabled
How to reproduce:
1. Open attached project
2. Select game object xbot
3. Enter the Game mode
4. Inspect the Console and Animator window
Expected: OnStateIK method is called one time for the BaseLayer in the Animator window
Actual: OnStateIK method is called multiple times for the BaseLayer in the Animator window
Reproduced in: 2017.1.5f1, 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Curve's Presets window has no visual indication on what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name
Add comment