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[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more
ProBuilder Default LWRP material from LWRP Support sample shows up pink ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Open the Package Manager3. Download and install the ProBuilder ... Read more
UWP using ECS on HoloLens2/ARM64 experiences an AV on start
We believe this issue has been resolved in 1.3.0-preview.12 Read more
URP 7.1+ build times have regressed, might be as high as 10x longer
It seems build times have regressed between SRP 7.0.2 and 7.1.1 Note: checking can take a long time due to this slow build issue Ste... Read more
Updating the Rider package to version 1.1.1 throws inaccessibility due t...
How to reproduce:1. Create a new Unity project2. Update the Rider package to version 1.1.1 Expected result: no errors are thrownActu... Read more
[Unity Physics] InvalidOperationException: The previously scheduled job ...
How to reproduce:1. Open attached project "hmh_test_terrain.zip" and scene "main"2. Enter Play mode (and clear Errors in Console win... Read more
[State Machine] Animator's Sub-State Machine transitions added to Base L...
How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more
ShaderGraph with PBR Master node in Universal RP is disoriented and does...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
Universal RP Lit Shader is flickering on Entities when SRP Batcher is en...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
[HDRP] Broken fog
Version tested: 2020.1.0a7 + 8.0.0 (HDRP/staging) Steps to reproduce:1) Create an empty 3D project2) Import HDRP packages from the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject