Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2018.3.0a2
2018.4.0f1
2019.2.0a1
2019.2.2f1
2019.3.0a1
2020.1.0a1
Issue ID
1179051
Regression
Yes
Models are invisible in Unity player when using import options "Keep Quads" enabled and "Read/Write Enabled" disabled
How to reproduce:
1. Open attached project "repro_1179051"
2. Build and run the project
Expected result: model is visible in the Unity player
Actual result: model is invisible
Reproducible on: 2018.3.0a2, 2018.4.7f1, 2019.2.3f1, 2019.3.0a12, 2020.1.0a1
Not reproducible on: 2017.4.32f1, 2018.3.0a1
Workaround: Enable import option "Read/Write Enabled" for your models
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment