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Won't Fix

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.2.0a1

2019.2.2f1

2019.3.0a1

2020.1.0a1

Issue ID

1179018

Regression

No

Fbx model's textures are not extracted when selecting 'Extract Textures' in Import Settings

Asset - Importers

-

How to reproduce:
1. Open user's attached '_pubgTest.zip' project
2. Select 'TestCube' in the Project Browser
3. Select Materials Tab in the Inspector
4. Select Extract Textures button
5. Choose the location where textures will be extracted

Expected result: Textures are extracted
Actual result: Textures are not extracted

Reproducible with: 2017.4.32f1, 2018.4.9f1, 2019.2.6f1, 2019.3.0b4, 2020.1.0a4

  1. Resolution Note (2020.1.X):

    The issue is on blender's exporter side, there is an embedded texture in this FBX file but it's named TestCube.fbm ( instead of TestCube.png ) so Unity is unable to extract it. No other DCC I tried is able to extract the texture.
    Nothing we can do on our side to fix this.

Comments (1)

  1. Jacko_K

    Jul 28, 2020 06:13

    Funny Unreal Engine seems to handle fbx import and texture extraction just fine, did you try Unreal Engine?

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