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Dragging a .cert file to ML Certificate field does nothing
Dragging a .cert file to ML Certificate field does nothing To reproduce:1. Open Unity2. Switch target platform to Lumin3. Open Proje... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
Setting a default preset for any UI component throws a Recursive Seriali...
How to reproduce:1. Create a new Unity project2. Create a UI > Text GameObject3. Select the GameObject and create a preset for th... Read more
[Hub] does not verify for installed Unity version while adding additiona...
Hub does not verify for installed version while adding additional module to the same version. Refer the attached screenshot Steps to... Read more
[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...
Step to reproduce:- Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more ... Read more
Builds that contain terrain using the Nature/Terrain/Standard shader pro...
How to reproduce:1. Open user-submitted project (HeadlessTerrain)2. Open the SampleScene3. Make sure the Terrain has its material se... Read more
When the registry value for "TimeZoneKeyName" is invalid, "TimeZoneNotFo...
Reproduction steps:1. Open "Regedit" -> "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"2. Chan... Read more
[Shader Graph] Input fields of Properties are misaligned under "Blackboa...
Input fields of Properties under "Blackboard" from Shader Graph Window are misaligned, refer attached screenshot. Steps to repro:1. ... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
[IMGUI] Open Editor button is not getting refreshed after closing Tier S...
Open Editor button is not getting refreshed after closing Tier Settings Editor Window.User need to hover the mouse to Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject