Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3
Issue ID
1180510
Regression
No
[UI] Dropwdown position is incorrect when using multiple display
When using multiple display the dropdown position will appear incorrectly on displays other than the main display.
1) Open and build attached project.
2) Click the dropdown on display 2, notice it is in the wrong position and sometimes stretched/squashed.
The issue seems worse when the display resolution does not match the system.
-
Fab-London
Jan 18, 2020 18:03
Very disappointed that you are not willing to fix this issue, I understand that some issues have a highest priority then others but when you are listing your product has being able to support multi display deployment then you should support that capability and fix any defect found by your users
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Resolution Note (2020.1.X):
low priority defect, unlikely to be fixed for the near future.