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[Timeline] Preview stop working when using multiple animation tracks exc...
[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro: 1. Open attached proje... Read more
[Improved Prefabs] Exception is thrown when click on "Revert All" in dis...
1. Open attached project 2. Open "TestScene" 3. Select "Disconnected" GameObject 4. Click on "Overrides" button 5. Click on "Revert ... Read more
A single empty script in a Scene causes every project's script to be lis...
To reproduce: 1. Open the QA's attached project 2. Open the scene "Test". There is a Cube with an empty script on it 3. Right-click ... Read more
[Perforce] Passing directory path to Provider.Submit doesn't submit asse...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce and submit project to repository 3. In to... Read more
Instantiating canvas from AssetBundle getting a white rectangle behind a...
To reproduce: 1. Open attached project "SpriteAtlasBugNew.zip (937.8 KB)" 2. Open "SampleScene.unity" scene 3. Enter Play mode and p... Read more
Error in CSharpNameParser
Steps to reproduce: 1. Open attached project 2. Re-import WelEvaluator script - Notice error "Searching for classname: 'WelEvaluato... Read more
Preview of the tile doesn't move with the mouse cursor when panning arou...
Steps to reproduce : - create a new grid and a tilemap - paint on the tilemap - notice that the preview of the tile follows the mou... Read more
[Cinemachine, Improved Prefabs] Cinemachine Virtual Camera is added to m...
1. Import Cinemachine package 2. Add GameObject and make a prefab out of it 3. Double-click on it to open in Prefab mode 4. Click on... Read more
[TextMeshPro, Improved Prefabs] TextMeshPro-Text GameObject is added to ...
1. Add Text to the scene 2. Drag Text GameObject to the Project browser to make a prefab 3. Double-click on Text prefab asset 4. Add... Read more
Assertion failed on expression: 'Thread::CurrentThreadIsMainThread
As far as I know Assertion failed on expression: 'Thread::CurrentThreadIsMainThread()' is debug information and it should not appe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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