Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0b5
2019.3.0b6
Issue ID
1190980
Regression
Yes
Edit Collider button is missing in collider component when multiple collider components are added to a gameObject
How to reproduce:
1. Open the attached 'project-1190980.zip' project
2. In the Hierarchy window select 'Cube'
3. Observe the Inspector window
Expected result: both box colliders have 'Edit Collider' button
Actual result: only the first box collider has 'Edit Collider' button
Reproducible with: 2019.3.0b5, 2019.3.0b7
Not reproducible with: 2017.4.33f1, 2018.4.11f1, 2019.2.10f1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1, 2020.1.0a9
Note: seems to be happening with all collider types
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
CGCowboy
Jul 26, 2020 17:11
How is this fixed when the Edit collider button does not appear even is there is only 1 box collider component?