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Fixed in 2020.1

Fixed in 2019.2, 2019.3

Votes

0

Found in

2017.4

2018.4

2019.2

2019.2.5f1

2019.3

2020.1

Issue ID

1190905

Regression

No

Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the Collider's corner

Physics2D

-

How to reproduce:
1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene"
2. Enter the Play Mode
3. Press the Right Arrow key on the keyboard a few times
4. Observe the Game View

Expected result: there's a collision point shown on the corner of the Edge Collider
Actual result: the corner of the Edge Collider is ignored and the cube passes it

Reproduced in: 2017.4.33f1, 2018.4.11f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9

Note: there's no issue when the corners of the Collider and the Raycast is not at the same height

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