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Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce: 1. Create a new Unity project 2. Add a texture to the Assets folder (you can use the one that is attached to this case... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more
SerializeReference crash when editing array with polymorphic data and on...
To reproduce: 1. Open attached project ("case_1189933.zip") 2. Select "CrashObject" Game Object from Hierarchy window 3. In the Insp... Read more
[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...
Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior: - "iPod... Read more
[WebGL] Mouse events are not called on builds when the scene does not ha...
How to reproduce: 1. Open the attached project ("case_1189110-Button_Test.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pla... Read more
Unity test running in batch mode fails when adding new assemblies
How to reproduce: 1. Extract the "repro.zip" folder 2. Change path variables according to your machine in "repro.sh" script 3. Execu... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more
[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...
Reproduction steps: 1. Open "Project.zip" project 2. "Window" -> "AssetBundle Browser" 3. Build Asset Bundles 4. Inspect the Asset B... Read more
Infinite shader compilation loop during project launch when project cont...
How to reproduce: 1. Open the user-provided "bugreport_launch_loop" project Expected result: The project opens successfully. Actual... Read more
[Unity Physics] InvalidOperationException: The previously scheduled job ...
How to reproduce: 1. Open attached project "hmh_test_terrain.zip" and scene "main" 2. Enter Play mode (and clear Errors in Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit