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0
votes
Fixed

Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...

Asset - Importers

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Sep 06, 2019

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Version/s: 2019.3.0a10, 2019.3.0b6, 2020.1.0a1

To reproduce: 1. Create a new Unity project 2. Add a texture to the Assets folder (you can use the one that is attached to this case... Read more

0
votes
Duplicate

[GPU PLM] Texels are marked as invalid when hitting a backface even with...

Progressive Lightmapper

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Oct 09, 2019

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Version/s:

Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more

0
votes
Duplicate

SerializeReference crash when editing array with polymorphic data and on...

Asset - Importers

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Oct 08, 2019

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Version/s: 2019.3.0b2, 2019.3.0b6, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1189933.zip") 2. Select "CrashObject" Game Object from Hierarchy window 3. In the Insp... Read more

0
votes
Fixed

[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...

Mobile

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Sep 19, 2019

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Version/s: 2017.4, 2018.4.7f1, 2020.1

Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior: - "iPod... Read more

0
votes
Fixed

[WebGL] Mouse events are not called on builds when the scene does not ha...

IL2CPP

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Oct 05, 2019

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Version/s: 2019.2.0a7, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1189110-Button_Test.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pla... Read more

0
votes
Fixed

Unity test running in batch mode fails when adding new assemblies

Scripting

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Oct 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1

How to reproduce: 1. Extract the "repro.zip" folder 2. Change path variables according to your machine in "repro.sh" script 3. Execu... Read more

0
votes
Fixed

[GPU PLM] Texels are marked as invalid when hitting a backface even with...

Progressive Lightmapper

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Oct 09, 2019

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Version/s:

Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more

2
votes
Fixed

[Scriptable BuildPipeline] Preview Animation Clips are included in Asset...

Animation

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Oct 08, 2019

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Version/s: 2017.4, 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Project.zip" project 2. "Window" -> "AssetBundle Browser" 3. Build Asset Bundles 4. Inspect the Asset B... Read more

9
votes
Fixed

Infinite shader compilation loop during project launch when project cont...

Asset - Database

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Oct 07, 2019

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Version/s: 2019.3.0b6

How to reproduce: 1. Open the user-provided "bugreport_launch_loop" project Expected result: The project opens successfully. Actual... Read more

0
votes
Won't Fix

[Unity Physics] InvalidOperationException: The previously scheduled job ...

Package: Unity Physics

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Oct 04, 2019

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Version/s: preview-0.2.4

How to reproduce: 1. Open attached project "hmh_test_terrain.zip" and scene "main" 2. Enter Play mode (and clear Errors in Console ... Read more

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