Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0b2
2019.3.0b6
2020.1.0a1
Issue ID
1189933
Regression
No
SerializeReference crash when editing array with polymorphic data and one of the derived classes contains an array field
To reproduce:
1. Open attached project ("case_1189933.zip")
2. Select "CrashObject" Game Object from Hierarchy window
3. In the Inspector window try to change "Value" field value
Expected result: Unity does not crash
Actual result: Unity crashes
Reproducible in: 2019.3.0b2, 2019.3.0b6, 2020.1.0a8
Could not test in: 2017.4.33f1, 2018.4.11f1, 2019.2.9f1, 2019.3.0b1 (SerializeReference not introduced, errors in project)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
This is a duplicate of issue #1181147