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Animation does not play correctly when Optimized Game Object functionali...
How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Check the face animation5. Delete the GameObjec... Read more
NullReferenceException is thrown when setting SerializedProperty.managed...
How to reproduce:1. Open the "TestCase" in the user attached project2. In the "Test" GameObject Inspector Window, click on "Set refe... Read more
[macOS] Screen.currentResolution method returns incorrect screen resolution
How to reproduce:1. Open user's attached 'screenresolution.zip' project2. Maximize Editor window3. Screen -> Log current Resoluti... Read more
[Android] Input.GetKey returns false when S-Pen is being used on Samsung...
To reproduce:1. Open attached project2. Build to Samsung device with S-Pen3. Use the Pen on the mobile screen Actual result: The pen... Read more
Prefab instances lose reference when a library is deleted and scripts us...
To reproduce:1. Extract attached project ("case_1185524.zip")2. Delete Library folder and move Scripts folder out of Assets3. Open p... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more
Toggle Groups are not cleared when reassigned or nulled
To reproduce:1. Set Toggle Groups from a script and pool Buttons(More exact repro steps will be added later) Expected result: Toggle... Read more
[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...
Reproduction steps:1. Open "1185474_minimal_2.zip" project2. Enter play mode3. Open the "Stats" tab4. Note the FPS5. Select "POSTPRO... Read more
Mixer effects with wet-mixing doesn't change the audio output when they ...
How to reproduce:1. Open the attached project ("case_1185470-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs