Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a5
Issue ID
1185536
Regression
Yes
[macOS] Screen.currentResolution method returns incorrect screen resolution
How to reproduce:
1. Open user's attached 'screenresolution.zip' project
2. Maximize Editor window
3. Screen -> Log current Resolution
4. Observe Console's log
Expected result: Screen.currentResolution method logs correct resolution of Editor window
Actual result: Screen.currentResolution method logs incorrect resolution of Editor window
Reproducible with: 2018.4.0f1, 2018.4.10f1, 2019.2.7f1, 2019.3.0b5, 2020.1.0a5
Not reproducible with: 2017.4.32f1
Note: Not reproducible on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Add comment