Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a5
Issue ID
1185536
Regression
Yes
[macOS] Screen.currentResolution method returns incorrect screen resolution
How to reproduce:
1. Open user's attached 'screenresolution.zip' project
2. Maximize Editor window
3. Screen -> Log current Resolution
4. Observe Console's log
Expected result: Screen.currentResolution method logs correct resolution of Editor window
Actual result: Screen.currentResolution method logs incorrect resolution of Editor window
Reproducible with: 2018.4.0f1, 2018.4.10f1, 2019.2.7f1, 2019.3.0b5, 2020.1.0a5
Not reproducible with: 2017.4.32f1
Note: Not reproducible on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
Add comment