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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.1
2019.3.0b3
Issue ID
1185480
Regression
Yes
Bulk changes to prefabs very slow compared to old workflow
This issue has no description.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException
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