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Votes

0

Found in

2018.4.0f1

2018.4.7f1

Issue ID

1185568

Regression

No

Animation does not play correctly when Optimized Game Object functionality is used and a Child GameObject is added to bone

Animation

-

How to reproduce:
1. Open attached project
2. Open SampleScene
3. Enter the Play Mode
4. Check the face animation
5. Delete the GameObject "OnlyForTest"
6. Enter Play Mode again

Reproducible with: 2018.4.10f1, 2019.1.0a5
Not reproducible with: 2017.4.32f1(due to different Prefab system), 2019.1.0a6, 2019.1.14f1, 2019.2.7f2, 2019.3.0b3, 2020.1.0a5(with all these versions, face animation do not work even without the "OnlyForTest" GameObject, meaning it's a different bug/issue)

Reproducible both on MacOS and Windows

Comments (3)

  1. E2a5f6aa799c5381b2f736651d3e99f6?d=mm

    barrysingh101

    Sep 27, 2019 19:53

    Since you are moving from another animation (anim-A) to this one (anim-B), it is possible that the some of bones used in anim-B are affected by the bones in anim-A (most probably between the bone and bone-parents).

  2. Dffb2485ebafd574b8e415c46f066888?d=mm

    miyabhai7864444

    Sep 21, 2019 17:40

    for this. I was into this issue and tired https://vidmate.onl/download/ to tinker around to check if its possible but couldnt get it done. Now that i have seen the way you did it, thanks guys
    with
    regards

  3. Dffb2485ebafd574b8e415c46f066888?d=mm

    miyabhai7864444

    Sep 21, 2019 17:39

    Tsadhank you so much for this. I was into this issue and tired to tinker around to check if its possible but couldnt get it done. Now that i have https://notepad.software/ seen the way you did it, thanks guys
    with
    regards

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