Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3.0b4
Issue ID
1185522
Regression
No
[Main] Particles using mesh shape emission don't emit if the start color's alpha is set to 0
Repro steps:
1. Create a new particle system
2. Set the emission shape to mesh and assign a default cube
3. Change the start color's alpha to 0
4. Observe in the scene view's overlay that the particle count goes to 0 and no particles are being spawned.
Notes:
- doesn't happen if mesh emission is not used
- doesn't happen if alpha i over 0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
Will reopen if flagged by a user.