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0
votes
Duplicate

Editor crashes when building the project and using sprite as build icon ...

Windows

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Sep 25, 2019

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Version/s: 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project "case_1186799_mitchellRepro.zip"2. Build the project Expected result: Editor does not cras... Read more

0
votes
Won't Fix

CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...

IL2CPP

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Sep 25, 2019

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Version/s: 2018.2.11f1, 2018.4.2f1, 2019.3.0a12, 2019.3.0b5

How to reproduce:1. Open the attached sqlite_test_U2018_2.zip project2. Build for iOS and deploy the Xcode project to the iOS device... Read more

0
votes
Won't Fix

Generated Visual Studio Solution file throws an error when project name ...

Deployment Management

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Sep 25, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Create a new project containing "^" symbol2. Open Build Settings window (File->Build Settings...)3. In Build ... Read more

0
votes
Fixed

[2D][Skinning Editor] Sprite outline disappears when the Selected Outlin...

Package: 2D Animation

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Sep 25, 2019

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Version/s: 2.0.0, 3.0.5

How to reproduce:1. Open user-submitted project (Anim_PrefBugTest_18_3_14f1)2. Select the Assets/Sprites/Fei_Cel_group.psb and open ... Read more

0
votes
Fixed

[Universal RP] [2D Renderer] The normal mapped lighting looks wrong on f...

2D

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Sep 25, 2019

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Version/s: 2019.2, 2019.3.0b4

The normal mapped lighting looks wrong on flipped sprites 1. What happened The normal mapped lighting looks wrong on flipped sprites... Read more

3
votes
Fixed

Custom model's cloth constraints disappear and/or get scattered when ent...

Graphics - General

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Sep 25, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2020.1.0a1, 2020.1.0a6

How to reproduce:1. Open the attached 'project-1186768.zip' project2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress'3. ... Read more

0
votes
Duplicate

Editor crash when baking global illumination on Universal Render Pipeline

Package: Scriptable Render Pipeline Universal

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Sep 25, 2019

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Version/s: 7.0.1, 7.1.2

How to reproduce:1. Create a new URP project2. In Lighting Window, enable "Baked Global Illumination" Expected result: Global Illumi... Read more

0
votes
Fixed

[iOS]libsystem_kernel.dylib crash on iOS 12.0 when adding an element to ...

IL2CPP

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1

How to reproduce:1. Open the attached TestExceptions.zip project2. Build for iOS and deploy the Xcode project to the iOS device==Cra... Read more

0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce:1. Open attached project "Case_1186752"2. Navigate to Project -> Assets and select "Cutout Hlsl" shader3. In t... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

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