Search Issue Tracker




Found in


Issue ID




Importing Sprites into the Animation Timeline results in some Sprites being duplicates of each other




Priority: 4Not yet prioritized for a release


Severity: 4Minor or cosmetic issue

How to reproduce:
1. Open the project attached by the user (
2. Open the "SampleScene" Scene
3. Open the Animation Window, select the "Test" GameObject in the Hierarchy
4. Open the "Test" Folder, toggle Recording in the Animation Window
5. Select every sprite in the "Test" Folder and drag and drop them to the Animation Timeline
6. Notice how the 17th sprite in the timeline is a duplicate of the 16th sprite

Expected result: The 16th and 17th sprite in the timeline are different, like in the "Test" folder
Actual result: The 17th sprite in the timeline is a duplicate of the 16th sprite

Reproducible with: 2017.4.0f1, 2017.4.13f1, 2018.1.9f2, 2018.2.11f1
Not reproducible with: 2018.3.0a1, 2018.3.0b5, 2019.1.0a4

Notes: I have found that changing the sample size after the import to the timeline, the problem fixes itself

Response avatar

This is a duplicate of issue #1028025

Sprite playback in the Animation Window repeats frame 16

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.