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[URP] Post-Processing is not applied to the Scene when Render UI Event i...
How to reproduce:1. Open user's attached 'URP-postproc-bug.zip' project2. Open 'SampleScene' Scene3. Select UniversalRenderPipelineA... Read more
[HDRP] Lightmap bleeding / colored artifacts in lightmap
Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5)Does not reproduce with 7.1.2 ... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
When using UIElements to create a Settings page, you have to manually cr...
When using UIElements (as opposed to IMGUI) when creating a new SettingsWindow. You have to setup your title manually (and reverse e... Read more
Switching targets in SRP projects will cause XR errors on some platforms
Switching build targets in a project using Scriptable Render Pipelines will create reference errors to 'XRSettings' on platforms tha... Read more
Having a project in the root directory of a drive causes DirectoryNotFou...
Steps to reproduce:1. Make a project folder the root of a drive for example: (e.g. E:\Assets\, E:\Library\, E:\Packages\, etc).2. Op... Read more
Sphere GameObject unexpectedly bounces from a slight curve in a Mesh whe...
How to reproduce:1. Open the attached project("case_1196160-Project.zip")2. Open the Scene labeled "SampleScene"3. Enter the Play Mo... Read more
[Input System] Last Event Handler is removed when removing a middle Even...
How to reproduce:1. Open the attached project "1196143.zip"2. Open the Sample Scene3. Enter play mode4. Press "Space" Expected resul... Read more
[Terrain] NullReferenceException errors are thrown on creating Brush ass...
NullReferenceException errors are thrown continuously on creating Brush asset with OpenGLES2 Graphics APIs. Steps to repro:1. Create... Read more
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