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By Design
Votes
0
Found in
2019.3.0a3
Issue ID
1154974
Regression
No
[Preset Manager] "Create Material preset" creates a new material instead of preset when clicked from cogwheel.
"Create Material preset" creates a new material instead of preset when clicked from cogwheel. Refer to the attached video.
Steps to reproduce:
1) Create a new project.
2) Hierarchy window > right-click > 3D Object > Cube.
3) Create a new material > Drag it to the cube in the hierarchy.
4) Click on the cogwheel on cube's material > Create material preset.
Actual result: New material is created instead of material preset.
Expected result: Material preset is created.
Occurs on: 2019.3.0a3, 2019.2.0b3, 2019.1.0f1, 2018.3.1f1, 2018.2.18f1
Environment: Both Windows and Mac.
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Resolution Note:
The "Create Material Preset" context menu options is for the creation of Material Presets for TextMesh Pro. There is no real simple solution to have those options only become visible when the material might be use with TextMesh Pro vs. with some other object. Ie. no way to know as a user might use this option on a material in the project tab itself.