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[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
UnityWebRequest header keys and values not shown correctly when running ...
How to reproduce: 1. Open User's attached "WebGLBugTest.zip" project 2. Load "StandaloneListener" scene 3. Build and Run "Standalone... Read more
[ScriptableBuildPipeline] Build time increases when building a scene wit...
How to reproduce: 1. Open the user attached project 2. Build a project via Test->Build button in a top menu bar 3. Check the elapsed... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more
[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more
[Vulkan] Adreno 540 and older omits interlocked operations when ComputeB...
To reproduce: 1. Open the QA's attached project 2. Build and Run on android device 3. Observe the screen Expected: Interlocked oper... Read more
[XR][Input System] Binding Listen functionality does not work for XR con...
How to reproduce: 1. Open the attached "VR-Input.zip" project 2. In the Project view, select "Input.inputactions" and click "Edit as... Read more
Material's Shader Graph's Main Preview is fully white when using the "Pr...
How to reproduce: 1. Create a project with the HDRP package 2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Graph) 3. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”
- GeneratePropertyBag code generation fails when "?" nullable is used with the "partial" class modifier
- Timeline first track offset is not accounted for when Apply Scene Offsets is used in Play Mode