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Won't Fix

Votes

0

Found in

2019.1.0f2

Issue ID

1156116

Regression

No

The Marker does not Run and gets Skipped when running in Reverse

Timeline

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Priority: 3Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

To reproduce:

1. Download attached "Timeline reverse bug.zip" project and open in Unity
2. Open "ReverseNotWorking" scene
3. Open Timeline window
4. Select the TimeLine gameObject in the Hierarchy
5. Enter to Play mode
6. Observe that when running in Reverse the Marker does not Run, it just gets Skipped

Notes:
- This issue appears both on Windows and OSX
- In Comments section there is attached a Video for reference
- Could not check on Unity 2018.* and Unity 2019.1.0b3 because the Project becomes Corrupted

Reproduced on Unity 2019.1.0b4, 2019.1.4f1, 2019.2.0b3 and 2019.3.0a3

Response avatar

Resolution Note:

Currently, using Notifications (signals) with a PlayableGraph with a negative speed is not supported.  However, I see that it could be useful in some cases. I will add to our backlog to change the implementation to support negative speeds.

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