Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
4
Found in
2019.2.0a1
2019.2.0b3
Issue ID
1156105
Regression
Yes
[Mac] [Metal] [Editor] Switching focus to other apps and editor corrupts the text in the editor
Steps To Reproduce:
1. Launch Unity editor and create a new project
2. Make sure the Editor is using METAL ( can't repro with OpenGL )
3. Make sure the Editor window can be completely blocked by the window we are switching to
4. Use CMD + TAB to switch back and forth between the Editor and the other window
5. (Workaround) Once the text distortion happens, keep switching a few more times with CMD + TAB (this should fix the distortion in a few tries)
Expected Result: Unity editor is focused
Observed Result: Texts in UI editor gets distorted
Reproducible On: 2019.3.0a3, 2019.2.0b3
Not Reproducible On: 2019.1.0f1
Environment: Occurs only on Mac
Reproducibility: <1/10
**Not easily reproducible as it doesn't occur every time. But this issue has been observed on a lot on Mac machines.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
greg-harding
Feb 12, 2020 23:27
Also happens for us on Mac 2017.x, 2018.x, and 2019.1... so not exactly a regression (for us).