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0
votes
Fixed

[Shuriken] Particles with same seed value behave differently on Mac and ...

Visual Effects - Legacy

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Nov 26, 2018

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Version/s: 2018.3.0a1, 2019.1.0a10

Particles with same seed value behave differently on Mac and Windows platform when Noise module is enabled Steps to Repro: 1. Creat... Read more

0
votes
Won't Fix

[Metal][iOS] Rendering Material with GrabPass into RenderTexture results...

Metal

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Nov 26, 2018

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Version/s: 2017.4.0f1, 2018.2.15f1

To reproduce: 1. Download attached project “iOSTest.zip" and open in Unity 2. Open “Sample” scene 3. Set Graphics API to Metal 4. B... Read more

98
votes
Fixed

[Oculus GO] PostProcessing effects are not applied to built applications

Package: Scriptable Render Pipeline Universal

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Nov 25, 2018

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Version/s: 2018.3.0b10, 2018.3.5f1

To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more

3
votes
Fixed

Error of InvalidOperationException appears when Mobile Notifications pac...

Package: Android Notifications

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Nov 25, 2018

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Version/s: 1.0.0

To reproduce: 1. Create a new project 2. Go to Package manager 3. Install Mobile Notifications package Actual result: There is an e... Read more

0
votes
Won't Fix

Collisions miscalculated when Tilemap Collider is used

Physics2D

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Nov 25, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "TilemapCollider2D Bug" 2. Drag the GameObject with Cirle Collider 2D outside the area with re... Read more

0
votes
Won't Fix

Crash on GUIView::OnInputEvent when closing custom Editor Window

IMGUI

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Nov 25, 2018

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Version/s: 2018.2.0a1, 2018.2.17f1

How to reproduce: 1. Open the "GUI_Crash.zip" project 2. Window > Amplify Shader Editor > Open Canvas 3. Close the custom Window Ac... Read more

0
votes
Fixed

[General] Prefab with RectTransform and TextMeshPro component is in UI E...

Package: TextMeshPro

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Nov 25, 2018

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Version/s: 2018.3.0b11

How to reproduce: 1. Open attached project "ui-environment.zip" 2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshPro"... Read more

0
votes
By Design

Tiles overlap independently on the placement order when Tilemap cell's d...

2D

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Nov 25, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce: 1. Open attached project ("TilePaletteShenanigans") 2. Select three tiles in Tile Palette window 3. Move the brush alo... Read more

0
votes
Won't Fix

Serialization layout error thrown in Build when using Generic Classes wi...

Mono

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Nov 25, 2018

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Version/s: 2018.2.16f1

How to reproduce: 1. Open the user-submitted Project ("Bug - Serialization layout.zip") 2. Build and run the Player with the "develo... Read more

0
votes
Fixed

Debug.LogException messages aren't shown in the Editor's Console when th...

Themes

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Nov 24, 2018

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Version/s: 2018.2.14f1

Repro steps: 1. Open QA attached project "repro_1103744" 2. Make sure "Development Build" and "Script Debugging" are enabled 3. Buil... Read more

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