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Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce:1. Open the project "Localization_2019.3.1f1"2. Open the scene "SampleScene"3. Select the GameObject "RawImage" in ... Read more
[macOS] Input delay when using Input.GetMouseButton
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Left-Click in the Game View for ... Read more
TextMesh Pro renders text as grey squares in build after altering the te...
How to reproduce:1. Open attached project (TextMeshPro_Bug_Example_Project.zip)2. Build and run the project (Shortcut: Ctrl + B) Exp... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more
GameObject with Standard Transparent Shader gets brighter when it's in t...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps:1. Open user's attached project "ggj20-pop"2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4 C... Read more
UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce:1. Open User-supplied project2. Build on Android/iOS Expected: the build succeedsActual: the build fails due to P... Read more
AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more
Collaborate summary does not delete itself after publishing
How to reproduce:1. Create new project2. Open Edit -> Project Settings -> Services3. Select any organization and click "Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument