Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.1.0b9
2018.3.0a1
2019.1.0a1
2019.1.3f1
2019.2.0a1
2019.3.0a1
Issue ID
1156297
Regression
Yes
[MacOS] SetCursor doesn't work consistently for built
Steps to repro:
1. Open original project "CursorBug.zip"
2. Build and Run
3. Start clicking "Change Scene" constantly
Actual result: Mouse loses it's cursor sprite.
Reproduced in: 2018.4.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4
Not reproduced in: 2017.4.28f1, 2018.1.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment