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0
votes
Fixed

InputActions asset gets cleared when the Input System package is updated

Package: Input System

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Nov 13, 2019

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Version/s: 1.0.0-preview.2

How to reproduce:1. Open the project attached by the user("TEST_XboxOneBuild")2. Update "Input System" package to any newer version ... Read more

5
votes
Fixed

[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...

Package: Scriptable Render Pipeline HD

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Nov 13, 2019

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Version/s: 7.1.2, 6.9.2

Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more

0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

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Nov 13, 2019

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Version/s: 2018.3.0a1, 2018.4

How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

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Nov 13, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more

0
votes
Fixed

[iOS] Crash on CreateCppStringFromNSString when entering Emoji as max ch...

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Nov 12, 2019

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Version/s: 2018.4, 2018.4.6f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the project to device via Xcode3. Type 23 letters in the In... Read more

0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

2
votes
Fixed

[Addressables] Changes made to an Addressables Scene do not carry over w...

Package: Scriptable BuildPipeline

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Nov 12, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open the provided project "AddressablesSceneUpdate.zip"2. In the Addressables Groups window select Build > ... Read more

0
votes
Won't Fix

[Android] Temp\gradleOut folder is not removed when project is built wit...

Mobile

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Nov 12, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Create a new project2. Switch platform to UWP and build project3. Navigate to "BuildLocation\GameName_BackUpTh... Read more

0
votes
By Design

Images that support transparency are not sliced accurately when slicing ...

Package: 2D Sprite

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Nov 12, 2019

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Version/s: 1.0.0

How to reproduce:1. Open user's attached '1198142-Automatic-Slicing.zip' project2. Select Assets -> Textures -> spritesheet3. ... Read more

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