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Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.2.0b2
2019.2.0b3
Issue ID
1156727
Regression
Yes
[Lighting] Infinite error loop after assigning 2D texture to custom cubemap property of reflection probe
Steps To Reproduce:
1. Create a new Project
2. Hierarchy > Light > Reflection Probe
3. Select Reflection Probe in hierarchy to view in the inspector
4. Change the Type to Custom
5. Click on the select button of cubemap texture and select the texture that appears by default
Expected Result: An error or preferrably a warning, clearly stating that a 2D texture could not be assigned to the reflection probe cubemap is shown. The errors or warnings are not shown in an neverending loop.
Observed Result: Errors is intfinitely thrown in the console
Stack Trace: Error assigning 2D texture to CUBE texture property '_MainTex': Dimensions must match
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reproducible On: 2019.3.0a3, 2019.2.0b3
Not Reproducible On: 2019.2.0b2
Environment: Win and Mac
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