Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.2.0b2
2019.2.0b3
Issue ID
1156727
Regression
Yes
[Lighting] Infinite error loop after assigning 2D texture to custom cubemap property of reflection probe
Steps To Reproduce:
1. Create a new Project
2. Hierarchy > Light > Reflection Probe
3. Select Reflection Probe in hierarchy to view in the inspector
4. Change the Type to Custom
5. Click on the select button of cubemap texture and select the texture that appears by default
Expected Result: An error or preferrably a warning, clearly stating that a 2D texture could not be assigned to the reflection probe cubemap is shown. The errors or warnings are not shown in an neverending loop.
Observed Result: Errors is intfinitely thrown in the console
Stack Trace: Error assigning 2D texture to CUBE texture property '_MainTex': Dimensions must match
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reproducible On: 2019.3.0a3, 2019.2.0b3
Not Reproducible On: 2019.2.0b2
Environment: Win and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment