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Custom Audio Asset doesn't emit sound when played in Timeline
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Timeline" GameObject from the Hierarchy ... Read more
[HDRP] Making a prefab with Custom Pass Volume crashes Unity
Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more
[Shader] Shadergraph errors do not clear from asset
Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more
[Shader] changing lightloop.hlsl and going back to editor does not updat...
Steps to reproduce: 1. download project and open scene 2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.hi... Read more
TextMeshPro Text is being changed in every scene when checking outline f...
To reproduce: 1. Open the attached project 1196281.zip 2. Check both scenes 3. Notice that text in both scenes have the same outline... Read more
Unity doesn't recognize some assemblies resulting in missing components
Reproduction steps: 1. Open "PackageLoadFailure_2018412.zip" project 2. Select "StyleTestPrefab" GameObject 3. Notice "StyleSheets" ... Read more
[Playables] The first frame of the Animation Playable is delayed when en...
How to reproduce it: 1. Open the project "animationProject" 2. Open the scene "SampleScene" 3. Press the Pause button 4. Press the P... Read more
[URP] Post-Processing is not applied to the Scene when Render UI Event i...
How to reproduce: 1. Open user's attached 'URP-postproc-bug.zip' project 2. Open 'SampleScene' Scene 3. Select UniversalRenderPipeli... Read more
[HDRP] Lightmap bleeding / colored artifacts in lightmap
Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5) Does not reproduce with 7.1.2... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered