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0
votes
By Design

Custom Audio Asset doesn't emit sound when played in Timeline

Timeline

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Nov 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Timeline" GameObject from the Hierarchy ... Read more

0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more

3
votes
Not Reproducible

[Shader] Shadergraph errors do not clear from asset

Shader System

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Nov 05, 2019

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Version/s:

Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more

0
votes
Fixed

[Shader] changing lightloop.hlsl and going back to editor does not updat...

Shaders

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Nov 05, 2019

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Version/s:

Steps to reproduce: 1. download project and open scene 2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.hi... Read more

0
votes
Not Reproducible

TextMeshPro Text is being changed in every scene when checking outline f...

Package: TextMeshPro

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Nov 05, 2019

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Version/s: preview.1 - 3.0.0

To reproduce: 1. Open the attached project 1196281.zip 2. Check both scenes 3. Notice that text in both scenes have the same outline... Read more

0
votes
Postponed

Unity doesn't recognize some assemblies resulting in missing components

Packman

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Nov 05, 2019

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Version/s: 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "PackageLoadFailure_2018412.zip" project 2. Select "StyleTestPrefab" GameObject 3. Notice "StyleSheets" ... Read more

5
votes
Fixed

[Playables] The first frame of the Animation Playable is delayed when en...

Animation

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Nov 05, 2019

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Version/s: 2017.4, 2018.3, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce it: 1. Open the project "animationProject" 2. Open the scene "SampleScene" 3. Press the Pause button 4. Press the P... Read more

5
votes
Fixed

[URP] Post-Processing is not applied to the Scene when Render UI Event i...

Package: Scriptable Render Pipeline Universal

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Nov 04, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open user's attached 'URP-postproc-bug.zip' project 2. Open 'SampleScene' Scene 3. Select UniversalRenderPipeli... Read more

0
votes
Duplicate

[HDRP] Lightmap bleeding / colored artifacts in lightmap

Package: Scriptable Render Pipeline HD

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Nov 04, 2019

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Version/s: 8.0.0 (7dbf0b3017)

Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5) Does not reproduce with 7.1.2... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

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