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1
votes
Postponed

Shortcut Manager does not consider keyboard layout when non-English(US) ...

Shortcut Management

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Change the keyboard layout to German2. Create a new project or open an existing one3. Open the Shortcut Manager ... Read more

0
votes
Fixed

Inline curves are incorrectly drawn when panning

Package: Timeline

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Nov 13, 2019

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Version/s: 1.3.0-preview.3

To reproduce:1. Open the timeline window (Sequencing -> Timeline)2. Select a Gameobject and create a new timeline3. Add an animat... Read more

0
votes
Fixed

[PackMan] Minimum horizontal width is not set for Packages list and desc...

Packman

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Nov 13, 2019

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Version/s: 2020.1.0a1, 2020.1.0a13

Minimum horizontal width is not set for Packages name list and description divider in Packman window. Refer the attached video Steps... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more

0
votes
Fixed

[Profiler] Exception thrown with Profiler window turning blank on select...

Profiling

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Nov 13, 2019

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Version/s: 2019.3.0b11, 2020.1.0a12

Profiler window appears black along with "IndexOutOfRangeException" when "Network Operations" Module is selected under the Profiler ... Read more

0
votes
Won't Fix

[Windows] NullReferenceException errors are thrown when any other window...

Windows

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Nov 13, 2019

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Version/s: 2018.3.0b6, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b11

NullReferenceException errors are thrown when any other window is docked in the position of the Package Manager window. Steps to rep... Read more

0
votes
By Design

[Android] Static objects do not get destroyed when loading an applicatio...

Mobile

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Nov 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

To reproduce:1. Open the QA's attached project "staticRemainRepro"2. Build and Run on Android with Development Build selected3. Pres... Read more

0
votes
Fixed

[2018.4][Metal][Multithreaded Rendering][iOS] Graphical corruption after...

Metal

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Nov 13, 2019

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Version/s: 2018.4, 2018.4.10f1

How to reproduce:1. Download the "unity_MT_bug_project.zip" project2. Download the "unity-common.zip" packages3. Make sure the folde... Read more

0
votes
Fixed

[Android] [Vulkan] Adreno 612 fails to detect ASTC+HDR texture format an...

Mobile Graphics

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Nov 13, 2019

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Version/s: 2019.3.0b9

Steps to reproduce:1) Download attached project and open in Unity2) Make sure that Vulkan is the only Graphics API in the Player Set... Read more

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