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Prefabs editing does not render when PPS Volume script is used with camera
If the camera in your scene has a PPS Volume script attached, any prefab opened for editing will not render in the scene view. Steps... Read more
SerializedProperty Undo does not work properly when the parent Serialize...
Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more
[Shuriken] Particle System Preset asset window gets blank on clicking on...
Particle System Preset asset window gets blank on clicking on Icon of its preset asset.Similar behaviour shows on clicking on "Open ... Read more
[Shuriken] Particle system Icon image is missing in its preset asset
Particle system Icon image is missing in its preset asset. Steps to repro:1. Create a new project.2. GameObject > Effects > Pa... Read more
[PackMan] Package version dropdown icons are misaligned for a docked win...
The icons/bullets for selecting package versions from the dropdown list are misaligned for a docked window at 125% UI scaling.Refer ... Read more
[PackMan] Package selection reverts to previously installed/removed pack...
Clicking on some package after installing/removing another package leads to the selection being reverted to the previously installed... Read more
[Preset] [URP] Cogwheel is overlapped on the Default option in Universal...
Cogwheel is overlapped on the Default option in UniversalRenderPipelineAsset preset. Steps to repro:1. Create a new project with URP... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more
Override is not applied to the field after script compilation
Steps:1. Open attached project and load SampleScene2. Select GameObject prefab instance in the scene==>It has 'FloatVariable' val... Read more
[Android] Device with OS version lower than 9 won't run Vulkan
Steps to reproduce:1. Open new project2. In player settings deselect Auto Graphics API and leave only Vulkan3. Build for Android Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size