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0
votes
Fixed

Cloth still uses gravity when "Use Gravity" is unchecked

Physics

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Feb 06, 2020

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Version/s: 2019.3.1f1, 2020.1.0a21

Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project2. Select "Plane" in the Hierarchy window3. I... Read more

0
votes
Fixed

NullReference errors are continuesly spammed when adding labels to asset...

Inspector Framework

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Feb 06, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Open the attached project2. Select the New Material3. Make sure the two Inspectors are active and add a label to... Read more

0
votes
By Design

Assigning a referenced asset to a Asset Bundle instead of leaving it as ...

Asset Bundles

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Feb 06, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

How to reproduce:1. Open the attached project2. Make sure the "project/bundles" folder is empty3. Tests > Build Bundles4. Check t... Read more

1
votes
By Design

[VideoPlayer][Mobile]Video is glitchy/laggy on the play after switching ...

Video

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Feb 06, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build & Run only the "Far Plane" scene on the devic... Read more

0
votes
Fixed

[OnDemand] Unity hangs indefinitely if License Check fails on import wor...

Asset - Database

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Feb 06, 2020

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Version/s:

1. Make sure you have an expired license (or hardcode the check to say failed)2. Start up the Test Suite: EditModeAndPlayModeTests\O... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

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Feb 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more

0
votes
Fixed

Control Scheme cannot be selected when it is named "All Control Schemes"

Package: Input System

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Feb 06, 2020

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Version/s: 0.2.1-preview, 1.0.0-preview.4

Reproduction steps:1. Open attached project "1217379_input_system" and make sure "Input System Package (New)" is selected in Edit &g... Read more

8
votes
Fixed

[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...

Package: Scriptable Render Pipeline HD

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Feb 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more

0
votes
Fixed

[XR][URP][Post Processing] Lens distortion effect mismatches in left and...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.2

I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more

0
votes
Fixed

[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.2

I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view th... Read more

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