Search Issue Tracker
Fixed in 2020.2
Fixed in 2019.3, 2020.1
SerializedProperty Undo does not work properly when the parent SerializedObject is a script with managed references
Generating diff of this object for undo because the type tree changed still occurs.
I have attached a repro. Open the project. Navigate to the Locales directory and select one of the assets. In the inspector click the + icon for the Metadata and add a Comment, the error will be thrown and Undo will not work correctly.
Note: Also unable to apply changes made to prefab of Monobehaviours with SerializedReference objects. Tested on 2019.3.0f4 (91ed33c208f3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- The Motion field of the Blend Tree doesn't get set when double clicking on the Motion in the Select Motion window
- Application.systemLanguage returns "Unknown" when system language is set to Norwegian Bokmål/Nynorsk
- Project fails to load scene in WebGL due to lack of memory
- [Mobile] DownloadHander.text throws an exeption when reading a not supported exception
- Particle System's Point Light flickers while Looping is on and Emission Rate over Time is set to 0 with Bursts Count set to 1