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The changes are applied when renaming Animation property in the Animatio...
How to reproduce: 1. Open the attached 'EscAnimationTarget.zip' project 2. Open 'SampleScene' 3. Click on 'Canvas' Game Object and g... Read more
[Editor] Extra spacing is added before the "sky" label
Additional space is available before sky label Steps to Repro: 1. Create a new Project 2. Project window > click on the Label ico... Read more
[WebGL] Some textures fail to load from asset bundles
To reproduce: 1) Open the attached project and scene 2) In the top menu bar, select "Bundles->Build" 3) Play it Expected: 5 images ... Read more
[UWP] InputField's text isn't selected when focusing InputField
Steps to reproduce: 1. Download attached project 2. Switch to UWP platform 3. Run in Editor then tap on InputField and notice that a... Read more
Windows player always on top after switching ExclusiveFullScreen to Full...
To reproduce: 1. Open attached project "screenmode.zip" (Note you may need to start the application in Windowed mode for this to rep... Read more
[Shuriken][Batching] Particles Systems with "Texture Sheet Animation" "S...
Reproduction steps: 1. Open "1157029" project 2. Select every game object in the Hierarchy 3. Open the "Stats" window in the Game w... Read more
[HingeJoint] Reset functionality is not working forSpring, Motor and Lim...
[Physics] Reset functionality is not working for Spring, Motor and Limit for Hinge joint Steps to Repro: 1. Create a new Project 2... Read more
[VFX Graph] VFX Graph doesn't work on iOS 12, Metal Error is thrown
1. Open the attached project; 2. Build and run the "Attributes" scene on iOS devices. Results: 1. Sometimes scene VFX Graph effect... Read more
[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce: 1. Create a new project; 2. Create a default VFX Graph; 3. Drag it to the scene 4. Build and run the scene on Android... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce: 1) Open the attached project and scene 2) Build and run WebGL 3) Launch it on an old browser It fails with "Uncaught... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened