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Editor performance drop when holding down "F" key while in Play Mode
How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more
Memory is not deallocated immediately after Texture2D object was deleted
Reproduction steps:1. Open the attached case "case_1217907"2. Click on the "Test" > "Texture Memory Test" in the menu bar3. Open ... Read more
DLLNotFoundException is thrown when importing a DLL through a scripted i...
Reproduction steps:1. Open the attached project "case_1217903-ReimportAllNativePlugin.zip"2. In the Project window right-click to op... Read more
Editor freezes or crashes when interacting with Native Audio Plugin SDK'...
How to reproduce:1. Open the uploaded project from Google Drive "case_1217898-Project.zip"2. In the Project Window, select any of th... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[Recorder] 360 degree video is not equirectangular when using Physical C...
How to reproduce:1. Open the attached project ("case_1205635-RecoderPhysicalCamera.zip")2. Open the repro scene ("SampleScene")3. Se... Read more
[Time] Setting Fixed Time Step to a large value and then back to default...
Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more
UI Element windows contain a small area where the cursor indicates a res...
Repro steps:1. Mouse over exactly between two windows within Unity.2. Observe the mouse cursor changes from drag to pointer. Expecte... Read more
[Animation] IndexOutOfRangeException error is thrown on renaming paramet...
-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more
[FBX Exporter] While exporting to FBX, .fbx text in export name field is...
While gameObjects are being exported to FBX, .fbx text inside export name field is misaligned. Refer the attached screenshot Steps t... Read more
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