Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b3
2019.3.0a1
Issue ID
1157048
Regression
No
The changes are applied when renaming Animation property in the Animation tab and pressing 'Esc'
How to reproduce:
1. Open the attached 'EscAnimationTarget.zip' project
2. Open 'SampleScene'
3. Click on 'Canvas' Game Object and go to the Animation tab
4. Highlight Animation 'Button: Anchored Position' property by selecting it and click once on the name of it
5. Rename it and press 'Esc'
Expected result: The changes are canceled
Actual result: The changes are applied
Reproducible: 2017.4.28f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a9