Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b3
2019.3.0a1
Issue ID
1157048
Regression
No
The changes are applied when renaming Animation property in the Animation tab and pressing 'Esc'
How to reproduce:
1. Open the attached 'EscAnimationTarget.zip' project
2. Open 'SampleScene'
3. Click on 'Canvas' Game Object and go to the Animation tab
4. Highlight Animation 'Button: Anchored Position' property by selecting it and click once on the name of it
5. Rename it and press 'Esc'
Expected result: The changes are canceled
Actual result: The changes are applied
Reproducible: 2017.4.28f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a9