Search Issue Tracker
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.a... Read more
Addressables - Profile becomes inaccessible when given a name consisting...
If you create an addressables profile with a name consisting of only a space character, it won't be accessible in the profiles list.... Read more
[iOS] Unity fails to close Xcode during iOS build postprocessing stage
Steps to reproduce: 1) Set Xcode's DerivedData location to be relative. 2) Build an empty iOS project in Unity. 3) Open the build in... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeEx... Read more
[Mac] Editor crashes while creating build for Android for VM FTP project.
Editor crashes on creating the Android build. Steps to repro: 1. Download the project from https://drive.google.com/file/d/1EWDxxD... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce: 1. Open the attached project ("case_1162154-Chromatic_Repro.zip") 2. Open the repro scene ("SampleScene") 3. Move ... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce: 1. Create a new project 2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Re... Read more
[2D][SpriteShape] Open ended Spriteshape renders the fill texture instea...
[2D][SpriteShape] Open ended Spriteshape renders the fill texture instead of the range sprite How we can reproduce it using the exa... Read more
Zero width space character (U+200B) does not force a line break when wra...
How to reproduce: 1. Open user-submitted project (677110) 2. Select the Canvas > Text GameObject 3. See that the text contains zero ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
- Camera sub dropdown "Open Reference" buttons do not work