Search Issue Tracker
Fixed in 2.1.0-preview.7
Votes
0
Found in [Package]
2.1.0-preview.7
Issue ID
1162134
Regression
Yes
[2D][SpriteShape] Open ended Spriteshape renders the fill texture instead of the range sprite
[2D][SpriteShape] Open ended Spriteshape renders the fill texture instead of the range sprite
How we can reproduce it using the example you attached
Repro Steps:
1. Open the Attached project with spriteshape package and samples
2. Drag Basic Spriteshape profile to scene
3. Change the shape to open ended and delete the bottom 2 points
4. Note Open ended Spriteshape renders the fill instead of the sprite for 2 points
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2.1.0-preview.7):
Fixed on Editor Version: 2019.3.0a8
Resolution Note (fix version 2.1.0-preview.7):
Fixed in: Editor Version 2019.2.0b9 (eabe87e2a246)