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Duplicate in 2019.2.X



Found in


Issue ID




[Mac] Editor crashes while creating build for Android for VM FTP project.



Editor crashes on creating the Android build.

Steps to repro:
1. Download the project from
2. File > Build Settings.
3. Add "test" scene in Build settings.
4. Select the Android platform > Build.

Actual Result:
Editor crashes.

Expected Result:
Android build should be created.

Reproducible in:

Working Fine in:

Only on Mac.

Could not check on 2019.3.0a6 due to Error:

CommandInvokationFailure: Gradle build failed.
/Applications/Unity 2019.3.0a6/PlaybackEngines/AndroidPlayer /Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity 2019.3.0a6/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

Stack trace:
Created GICache directory at /Users/macmini4/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.006s, timestamps: [22.728 - 22.735]
TrimDiskCacheJob: Current cache size 3289mb
Project ID request failed, Reason: The requested URL returned error: 404 Not Found (404).
Unknown Unity Connect error (400). Please contact support at while processing request "", HTTP error code 404
.Refresh: detecting if any assets need to be imported or removed ...

  1. This is a duplicate of issue #1161216

    [Android] Empty project build fails with

Comments (2)

  1. jack3821

    Jun 11, 2020 10:22

    FTP projects most of the time required library to handle all the files and you must know how to use Android files. The have some videos which you can watch and come to know about new things.

  2. brklemz

    Oct 15, 2019 02:46

    This error is in 2019.2.9f1, gradle-launcher-5.1.1.jar is not in the gradle lib directory, only gradle-launcher-4.6.jar is present in this library

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