Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.14f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1162085
Regression
No
Zero width space character (U+200B) does not force a line break when wrapping words in UGUI Text component
How to reproduce:
1. Open user-submitted project (677110)
2. Select the Canvas > Text GameObject
3. See that the text contains zero width space characters(U+200B) before each capital letter
4. See the text in Game view
Expected result: text gets wrapped correctly(new lines begin with a capital letter)
Actual result: text gets wrapped incorrectly
Reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2019.3.X):
Developers have decided not to fix this issue; it is better advised to use the TextMesh Pro package as it does not cause this problem to occur