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0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the project from Edits (GDrive link) 2. Open the "Square" scene 3. Make sure Jobs > Burst > Enable compila... Read more

0
votes
Fixed

[UI Builder] Selecting an item from StyleSheets window throws errors whe...

Package: UI Builder

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Dec 13, 2019

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Version/s: 0.8.0

How to reproduce: 1. Open the project from the attached file "1205392.zip" 2. From Assets open "bug.uss" file in a text editor 3. Ch... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more

0
votes
Fixed

[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...

ShaderGraph

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Dec 13, 2019

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Version/s: 2019.3.0f3

Does not reproduce in 6.9.1 First reproduces in 7.0.1 Repro steps: 1. Open a shadergraph 2. Create an "add" node 3. Move it four tim... Read more

1
votes
By Design

"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...

Scripting

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Dec 13, 2019

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Version/s: 2019.2, 2019.2.15f1, 2019.3, 2020.1

Reproduction steps: 1. Create a New Project and download "1205367.zip" 2. Copy the "ScriptAssemblies" folder from the projects "Libr... Read more

1
votes
Fixed

'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...

Scripting

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. Select foo_test Serialized Object in the Project window Expected: no errors ar... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Won't Fix

Exception is thrown when destroying Inspector locked Game object before ...

Inspector Framework

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Dec 13, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project ("DestroyOnReloadBug.zip") 2. Open the SampleScene scene 3. Open Inspector window 4. ... Read more

0
votes
Fixed

[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...

Windows

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Dec 13, 2019

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Version/s: 2019.3.0f3

Versions tested: 2019.3.0f3 + 7.1.7 Happens on HDRP, URP, Standard Steps to reproduce: 1) Open attached project 2) Make sure Unity ... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.1.6

Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more

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