Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1205280
Regression
No
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizing "Sprite Editor" window
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video
Steps to repro:
1. Create a new project with 2D Template
2. Import a Sprite
3. Open Sprite Editor window
4. Maximize "Sprite Editor" Window
Actual Result:
Zoom in/out Slider handle is disappeared when maximizing Sprite Editor
Expected Result: Zoom in/out Slider handle is visible when maximizing Sprite Editor
Package found Version: 1.0.0
Tested with Unity version: 2020.1.0a17, 2019.3.0f3
Environment:
Windows 10 and macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Add comment