Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a14
2020.1.0a17
Issue ID
1205259
Regression
Yes
[Tilemap] Selection box appears twice in "Edit" mode when tiles are selected from Tile Palette using Selection Tool
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the attached video
Steps to repro:
1. Create a new project with 2D Template
2. Window > 2D > Tile Palette
3. Create a new Palette
4. Paint tiles using a sprite
5. Click on "Edit"
6. Select multiple tiles using "Selection tool (S)"
Actual Result:
Selection box appears twice on selecting multiple tiles
Expected Result:
Only single instance of "Selection Box" appears on selecting multiple tiles
Note: Unable to check in Unity 2020.1.0a13 to 2020.1.0a7 because of this issue (https://fogbugz.unity3d.com/f/cases/1194001/)
Reproducible in:
2020.1.0a17, 2020.1.0a14
Working fine in:
2020.1.0a7, 2019.3.0f3
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializeReference does not update references when the generic field type changes
- Memory leak when running tests in IL2CPP with System.Threading.Timer
- Tile Palette Tilemap dropdown icons are not visible
- Create New Tile Palette dropdown text is not centered and text is cut off
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
Add comment