Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2020.1
2020.1.0a17
Issue ID
1205276
Regression
No
Prefab is placed incorrectly when dragging it from Project window to Hierarchy between an object and another one with a child
How to reproduce:
1. Open the attached 'project-1205276.zip' project
2. In the Hierarchy window expand 'Cube'
3. Drag the 'Cube' prefab from Project window to the Hierarchy window and release it between the 'Cube (1)' and 'Directional Light'
Expected result: Cube prefab is placed above 'Directional Light'
Actual result: Cube prefab is placed below 'Directional Light'
Reproducible with: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a17
A more descriptive title that wouldn't fit: Prefab is placed below an object instead of above it when dragging the prefab from the Project window to the Hierarchy window between the object and another one that has a child expanded
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a21