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0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

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Jan 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps:1. Create a new Project2. Create a new Unlit shader3. In the struct v2f add the following line "float3 test;"4. S... Read more

7
votes
Won't Fix

[Linux] An existing project can't be added to the Hub projects list if t...

Linux

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Jan 01, 2020

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Version/s:

How to reproduce:1. Create a new OS User2. Install Unity Hub for the new user3. Open Unity Hub4. Add any existing project to the Uni... Read more

0
votes
Fixed

[Mac][ShaderGraph] Editor Crashes when Right-Clicking on a Node in a Cre...

Package: Shader Graph

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Jan 01, 2020

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Version/s: 4.1.0 - 7.1.7

How to reproduce:1. Create a new project and import Shadergraph2. Create and open a ShaderGraph file3. Right-click to create a node4... Read more

0
votes
Fixed

OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...

Asset - Database

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Jan 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Clear the Console Window3. Create an empty GameObject ... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

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Jan 01, 2020

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Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
By Design

FBX is included in Build when Particle System Renderer Mode is changed f...

Build Pipeline

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Dec 31, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.2

Reproduction steps:1. Open the attached project "AssetBeingIncluded.zip"2. Create a new Scene and in the Hierarchy window a Particle... Read more

0
votes
Fixed

[XR Interaction Toolkit][Oculus Quest] ControllerManager errors when cle...

XR SDK

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Dec 31, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a17

Repro steps:1. Open attached project2. Build and Run on Oculus Quest3. Head over to the UIArea4. Click the top button Actual: Notice... Read more

0
votes
Fixed

[Probuilder] NullReferenceException in ProBuilder.TransformUtility.Repar...

Package: Probuilder

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Dec 31, 2019

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Version/s: 3.0.0

A series of errors pop in the console when attempting to centre the pivot of a probuilder object. Repro steps:- made a cube and modi... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

1
votes
Fixed

[iOS] Player crashes when using Dns.EndGetHostAddresses and UnloadUnused...

IL2CPP

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Dec 31, 2019

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Version/s: 2017.4, 2020.1

Steps to reproduce:1. Open attached project "MonoMethodMessageTest.zip"2. Build for iOS and deploy the Xcode project to the iOS devi... Read more

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