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Fixed in 2020.1.X

Votes

0

Found in

2017.4

2018.4

2019.2

2019.2.15f1

2019.3

2020.1

Issue ID

1208581

Regression

No

OnPostprocessAllAssets and OnPreprocessAsset functions are called multiple times when editing and saving a Scene

Asset Import Pipeline

-

How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Clear the Console Window
3. Create an empty GameObject in the Hierarchy
4. Save the Scene
5. Inspect the Console Window

Expected result: OnPreprocessAsset and OnProcessAllAssets functions are called once
Actual result: OnPreprocessAsset and OnProcessAllAssets functions are called multiple times

Reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in Unity 2020.1.0a24

Comments (2)

  1. Df991fbc1c58453e849ae05c1658cc4f?d=mm

    BertrandNM

    Sep 10, 2021 09:17

    It is actually reproducible in Unity 2020.3.12f1 as well.

  2. Df991fbc1c58453e849ae05c1658cc4f?d=mm

    BertrandNM

    Sep 08, 2021 10:44

    Is there any chance of seeing this bug fixed in Unity 2019LTS ? It is reproducible with 2019.4.30.
    Thanks !

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