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3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more

0
votes
Fixed

[Preset] "Size" property input fields are misaligned when a preset of "C...

Asset - Importers

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Jan 02, 2020

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Version/s: 2018.1, 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a18

"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more

0
votes
Fixed

Timeline audio is not paused when Unity is minimized through the taskbar...

Package: Timeline

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Jan 02, 2020

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Version/s: 1.1.0, 1.2.9, 1.3.0-preview.5

Steps to reproduce:1. Open the attached project (case_1208758.zip)2. Ensure that "Run in Background" is unchecked under Edit > Pr... Read more

0
votes
Fixed

Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...

Asset - Database

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Jan 02, 2020

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1

Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more

0
votes
Won't Fix

[Shader Graph] "Default" and "Center" options text overlaps with a dropd...

Package: Shader Graph

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Jan 02, 2020

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Version/s: 7.1.7, 7.0.1

"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps ... Read more

0
votes
Won't Fix

[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" ...

Package: Shader Graph

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Jan 02, 2020

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Version/s: 7.1.7, 7.0.1

[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" option is selected in the "Hue" Node "Range" dropdown text g... Read more

0
votes
Won't Fix

[Shader Graph] "Global Illumination" dropdown text gets clipped when the...

Package: Shader Graph

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Jan 02, 2020

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Version/s: 7.1.7

"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more

0
votes
Fixed

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...

Package: 2D Animation

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Jan 02, 2020

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Version/s: 4.0.0

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using the... Read more

1
votes
Fixed

Second time GPU lightmapper is chosen with no supported GPU, no fallback...

Progressive Lightmapper

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Jan 02, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time.[PathTracer] Failed to ... Read more

0
votes
By Design

[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...

IL2CPP

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Jan 02, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Test2.zip"2. Build it on android as developer build with Scripting Backend: IL2C... Read more

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