Search Issue Tracker
UIElements border width render seams when resizing parent window
How to reproduce: 1. Open attached "Border Seams.zip" project 2. In Editor select "Bug" -> "Open Window" 3. Slowly resize the "Bug" ... Read more
Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce: 1. Open the "burst_leak.zip" project 2. Open the "SampleScene.unity" scene 3. Make sure Profiler is recording and ... Read more
[Animation] Error is thrown when calling Animator.keepAnimatorController...
To reproduce: 1. Download attached "AnimatorAndPoolsIssue.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Pl... Read more
[LWRP] Editor crashes while opening the player settings with Vulkan Grap...
Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro: 1. Open the attached Pr... Read more
[HDRP] Sorting Priority is not working when sorting by Material
How to reproduce: 1. Create a new HDRP template project 2. Create two cubes in the Scene which overlap each other 3. Create two sep... Read more
[Android] Rotating device from portrait to landscape multiple times crea...
Steps to reproduce: 1. Open "rotationBugEmptyStripped" project 2. Build and run"SampleScene" scene on Android 3. Rotate phone from p... Read more
[GPU PLM] Baked lightmaps are different when baking with and without vie...
Steps to repro: 1. Open the attached project and 'Spotlight_Tunnel_PLM' scene; 2. In the Lighting window select Prioritize view che... Read more
[ProBuilder] Merging/welding vertices can result in out of bounds vertex...
[ProBuilder] Merging/welding vertices can result in out of bounds vertex references and exceptions In certain cases, welding/mergin... Read more
Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...
How to reproduce: 1. Open attached project "LightBakeError.zip" and scene "SampleScene" 2. In Lighting window, press "Generate Ligh... Read more
[Metal][HDRP]Editor activity spikes on Semaphore.WaitForSignal when Shad...
How to reproduce: 1. Open the attached project ("HDRP_Performance") 2. Open the Profiler and enable the Profile Editor 3. In Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Right-click context menu in Visual Effects Graph window is offset
- Sprite applies the Material settings only when the "Mask Interaction" field inside the Sprite Renderer component is updated
- Texture becomes static when the "Exposed" parameter in the Node Settings is disabled
- InvalidCastException is thrown after clicking on a group header in Create new VFX Asset window
- [Android] [GameActivity] [TouchScreenKeyboard] The input field above the keyboard is always hidden and "TouchScreenKeyboard.Status" is stuck on "Visible" when used with GameActivity Application Entry Point