Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0b9
2019.2.0a9
2019.3.0a1
2019.3.0a5
Issue ID
1168489
Regression
Yes
UIElements border width render seams when resizing parent window
How to reproduce:
1. Open attached "Border Seams.zip" project
2. In Editor select "Bug" -> "Open Window"
3. Slowly resize the "Bug" window
Expected result: borders look continuous without any seams
Actual result: borders have visible seams
Reproducible with: 2019.1.0b9, 2019.1.10f1, 2019.2.0a9, 2019.2.0b9, 2019.3.0a9
Not reproducible with: 2019.1.0a8, 2019.1.0b8, 2019.2.0a1, 2019.2.0a8
Could not test with: 2019.1.0a7 and earlier (due to script errors)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment